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Implementation of an immersed lifting line method in an exascale-ready implementation of the vortex particle-mesh method

(2023)

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Grollinger_46831800_2023.pdf
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Abstract
The goal of this master thesis is to develop a model of lifting lines in an already existing, exascale-ready implementation of the vortex particle-mesh method coded in a code called Murphy. This code is a C++ code that combines efficiency and accuracy of results by using multiple processors. Therefore, this work consists of three chapters. The first chapter is theoretical. We will go through the 3D Navier-Stokes equations and the Prandtl lifting line theory. Then we will explain the vortex particle mesh method, its advantages and disadvantages, and how immersed lifting lines can be considered. The second chapter aims to provide more details about Murphy, including the algorithm of immersed lifting line that is implemented and the adaptation to multi-processor implementation. The third chapter will begin with the validation of the implemented model using another code named Vpm4x. We will then study the performance of the implementation. To conclude this work, we will review the main results and propose some outlooks to the readers.